There are two Objects in Signage Editor you can use to add videos to your Signage displays.� For a single, looping video under 10mb, you can use the VideoLoop object. For multiple videos or larger videos, you will use the MovieTrailers object.
Video and Audio Formats
- Signage will not play videos in any format other than mp4. If you have videos in any other format, you will need to convert them to .mp4 files before they can be played through your Seneca Signage device.
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Signage will not play audio files in any format other than mp3.
Update LAV Filters
Before you add any videos to your signage computer, you should update the decoder,�LAV Filters, which is necessary to play them. You can do this yourself, have an IT professional do it, or call Support for help.
- Navigate to�www.videohelp.com/software/LAV-Filters in your web browser.
- Click the Download LAV Filters link.
� - After downloading the file, run the executable.
VideoLoop Object
The VideoLoop object in Signage Editor lets you play videos under 10mb you have uploaded directly to the Media folder.
- From Signage Editor, open or create a Screen you want to use for the video.
- Drag the VideoLoop object from the Toolbox, onto the canvas.
- Resize the object as necessary by dragging the corners or editing the XAML code.
- From the Properties menu, expand Other.
- Enter the video filename into the MediaKey field.
- To ensure the media plays repeatedly, confirm the�Loop�option is selected.
MovieTrailer Object
For multiple or larger sized videos, you have to use the MovieTrailer object, which requires some setup outside of Signage Editor.
Enable the Movie/Capacity Tickets Module
To display videos using the MovieTrailer object, you need to have the Theatre module enabled.
- From Manager Console, click Maintenance.
- Double-click System Settings.
- Double-click�Modules.
- Select Movie/Capacity Tickets.
- Click OK.
Create a Folder to Store the Videos
Movie trailers are played and managed from a specific location on your server.� The .mp4 files in this location must use an exact naming convention to work and we recommend keeping them in the PFSCommon folder.
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From the�C:\�drive on your server, open the� PFSCommon folder.
You can also create a new folder from within�Movie Options�in Manager Console, but you will need to add the .mp4 files to it from Windows Explorer.
- Right click within the folder.
- From the�New menu, click Folder.
. - Title the folder something like�Signage Trailers.
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Copy the .mp4 files you want to use into the folder.
- You can have a maximum of 10 videos.
- Rename each file "Trailer" followed by a unique number between 0-9, such as "Trailer1".
Locate the Files in Manager Console
Before configuring anything in Signage Editor, you have to direct the application to where it can find the videos by configuring settings in Manager Console.
- From Manager Console, click�Maintenance.
- Double-click Theatre.
- Double-click�Options.
- Open the Files Tab.
- From the Folders section, click Browse....
- Navigate to and click the folder you made in the above steps that contains your video files.
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Click OK.
In the future, if you want to change which videos play, you will need to replace the older files with new ones and follow the same naming convention.
Configure the Object in Signage Editor
The video file/files you add to your Screens are displayed in a MovieTrailer object located within a Flipper object.� Flippers are objects that can cycle through various forms of Media, including images.
- From Signage Editor, open or create a Screen you want to use for the video.
- Drag the Flipper object from the Toolbox onto the canvas.
- Resize the object as necessary by dragging the corners or editing the XAML code.
- From the Properties menu, we recommend you enter 10 seconds into the AutoTransition field and select Fade as the DefaultTransition.
- From the Properties menu, we recommend you enter 10 seconds into the AutoTransition field and select Fade as the DefaultTransition.
- With the Flipper object selected, double-click MovieTrailer in the Signage section of the Toolbox.
- From the MovieTrailer's Properties menu, enter a number into the TrailerNumber field to indicate which of your numbered trailer .mp4s you want to start with in the flipper.
- Above that, enter 0 into the Flipper.AutoTransitionOverride field to configure the Flipper to display for as long as the video's duration.
- From the XAML editor, select the adv:MovieTrailer line of code.
. - Copy and paste this line of code directly underneath the existing adv:MovieTrailer line.
- Edit the new line of code's TrailerNumber to be the next number in your sequence of trailer files.
- Repeat this process for as many trailers as you want to play on your Screen.
- Click the Save icon.
- Add the Screen you just saved to a Sequence.
- Add that Sequence to a Device to use it in your Signage display.
Movie Trailer Cycling
It is mostly unnecessary to edit the XAML code for your�MovieTrailers after it has been created because you can simply replace the .mp4 files in your folder of trailers with new ones using the same naming convention, and the Sequence will update.
If you don't have enough trailer files to fill all the slots, we suggest you use a bottom-up approach, and replace the last trailer .mp4 from the XAML first, and remove the earlier files to avoid issues with playback. These issues arise because the program will behave in the following ways depending on which files are missing.
Signage will always attempt to play each of the MovieTrailers in the code.
The First Video File Being Called is in the Folder
If the XAML is calling for six trailers, but the folder only contains Trailer1, Trailer2, and Trailer5, the following will happen:
- Trailer1 will play when 1 is called,�because it is number 1.
- Trailer2 will play when 2 is called,�because it is number 2.
- Trailer2, will play again when 3 is called, because it is the most recent accessible file by name.
- Trailer2 will play again when 4 is called, because it is the most recent accessible file by name.
- Trailer5 will play when 5 is called, because it is number 5.
- Trailer5 will play again when 6 is called, because it is the most recent accessible file by name.
- It will successfully cycle back to Trailer1 when the Flipper cycles through and�1 is called again.
The First Video File Being Called is�not in the Folder
If the XAML is calling for six trailers, but the folder only contains Trailer4, Trailer5, and Trailer6, the following will happen:
- Signage will skip the first file, and attempt to play all of the remaining videos being called.��
- Trailer1, Trailer2, and Trailer3 will be completely skipped, and only the last three videos will cycle.
- Trailer4 will play when 4 is called, because it is number 4.
- Trailer5 will play when 5 is called, because it is number 5.
- Trailer6 will play when 6 is called, because it is number 6.
- It will successfully cycle back to Trailer4 when the Flipper cycles through, and skip Trailer1, Trailer2, and Trailer3 when 1, 2, and 3 are called again.
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